

“I think for the most part, we’ll keep to the genre that we’re good at,” he said.” However, that doesn’t mean we’ll only make action adventure games, and we’ll make decisions based on what genre best fits the game we’re developing. Asked if the developer planned to explore more genres in the future, Sato expressed a willingness to do so. RGG Studio recently broke with Yakuza series convention for the JRPG-themed Like a Dragon.

“However, if anything, Ghost of Tsushima has helped Western gamers become more interested in samurai, so I should think of it as now is a more opportune time to release these titles.” Unfortunately, after Yakuza 0, we were very busy with remastering the numbering Yakuza titles for the PS4, so we missed the opportunity to work on some of these other games. “Even long before Ghost of Tsushima, I did want to release samurai games like Kenzan and Ishin in the West. The producer also reiterated his desire to bring Japan-only Yakuza spin-offs, Kenzan and Ishin, to the West, suggesting that the recent success of Sony’s Ghost of Tsushima could make the Samurai-themed titles an easier sell. If possible, I’d like to make a few changes that I didn’t quite get to back then and maybe redo some parts, too.”

Speaking to French publication GameBlog, Sato expressed a desire to revisit the title he directed, and used it as an example of how RGG Studio was willing to explore genres beyond action RPG.Īsked if it would be possible to make Binary Domain available on the latest consoles, Sato said: “Personally, I’d really like to (laughs). The third-person action game was released for PS3 and Xbox 360 to generally favourable reviews but disappointing launch sales, though it maintains a cult following of fans. Yakuza series producer Daisuke Sato has said he’d like to remaster Ryo Ga Gotoku Studio’s 2012 shooter Binary Domain.
